Unofficial guide · Chapter I out September 30, 2026
RADIOSOL
Explore megastructures and abandoned cities while avoiding the scorching Sun. Get help with weather alerts, radio quests, navigation and Chapter I milestones.
Start with these4
Beginner guide: survive the Sun
Shade, weather alerts, current controls, radio markers and spider hazards.
Read →Updated 2026-10-29Release date and FAQ
The September 30 launch, the chapter plan, platform status and the questions the community keeps asking.
Read →Updated 2026-10-29System requirements: can your PC run it?
The official Windows and Linux specs in one place — and what the GTX 1060 floor means for your machine.
Read →Updated 2026-10-05Trailers explained: every official video
All three official videos, scene by scene — including the screens worth pausing on.
Read →Updated 2026-10-05RADIOSOL is a first-person journey through the ruins of a world burned by a planetary cataclysm. You navigate the remains of megastructures and abandoned cities while avoiding the scorching rays of the Sun — and somewhere in the quiet, you are looking for answers. Chapter I released September 30, 2026.
The game is tagged as a walking simulator and an exploration-driven adventure, and the pitch is close to literal: you walk, you look, you listen — but the Sun is the antagonist, and the world still hides things worth finding off the main path.
What's confirmed
- Release: Chapter I launched September 30, 2026 — Windows and Linux, seven languages (English, Russian, Japanese, Simplified Chinese, French, German, Spanish). US store listed $8.99 on October 29, 2026, with no discount.
- Format: story chapters, not DLC. The devs have said later chapters arrive as updates to the base game, and the price rises after Chapter II.
- October 8 quest changes: an Invert Y option, new suffocation and electric-damage effects, new location hints, the IIO console now keeps its scroll position across saves, and the radio quest's math puzzle was removed after player complaints.
- Survival, not power fantasy: you avoid the Sun's beams and don't need to fight anything — the launch build ships with tuned hazard systems (spiders, Dust Devils, cognitive damage) that live on atmosphere, not combat depth.
- Saving that stays saved: the 9/22 pre-launch build made radio markers persistent — place them, keep them.
- Exploration is optional where it counts: the developer's own words — searching every inch of the map isn't required to progress, but there are things to discover off the main path.
Weather Update — October 26, 2026
Weather alerts now matter, settings include keybindings and sensitivity, and spiders can walk on moving objects. The update also fixes disappearing solar flares, predictor trajectories, repeated hints, underground messages and duplicate downloads. Odyssey progress was fixed in the October 21 silent patch.
Check the beginner guide before your next crossing and the walkthrough if a quest or download is blocked.
First hour, five habits
- Read the tutorial text. It was rewritten right before launch; it tells you how the Sun actually kills.
- Walk shade to shade. Concrete blocks the light — learn to read the shadows of megastructures like streets.
- Listen, don't stare. Audio is wired into the spider damage system; your ears warn you before your eyes do.
- Drop radio markers as breadcrumbs. They persist, so every marker you leave is a gift to your future self.
- Wander off-path — on purpose. Files and set-pieces reward detours, while keeping a safe return route.

Pick your next route
- Following the critical path? The Chapter I walkthrough helps with location hints, radio instructions, downloads and Sphere blockers.
- Stuck at the Sphere or confused by a direction hint? Use the beginner guide with the October 1 navigation fixes.
- Trying to follow the world and Chapter I story? Open story and world.
- Checking your PC or platform? See system requirements and the release FAQ.
Browse by topic2
Story and world explained
The cataclysm, the megastructures, Megapol and the Grove — everything the game tells you before launch.
Read →Updated 2026-10-05Chapter I milestones and story questions
Story milestones, achievement goals and the October 21 Odyssey progress fix.
Read →Updated 2026-10-29